Packageartcustomer.maxima.errors
Classpublic class GameError
InheritanceGameError Inheritance Error

GameError



Public Methods
 MethodDefined By
  
GameError(message:String, id:int = 0)
Throw a GameError.
GameError
Public Constants
 ConstantDefined By
  E_ASSETSLOADER_CREATE : String = AssetsLoader is singleton ! Use static method to get it !
[static]
GameError
  E_ASSETSLOADER_EMPTY : String = Can't load files with empty stack !
[static]
GameError
  E_ASSETSLOADER_ONLOAD : String = AssetsLoader is already on load !
[static]
GameError
  E_ASSETSLOADER_UNLOAD : String = AssetsLoader isn't on load !
[static]
GameError
  E_CONTEXT_DESTROY : String = Root Container isn't defined to destroy Context !
[static]
GameError
  E_CONTEXT_RESET : String = Root Container isn't defined to reset Context !
[static]
GameError
  E_CONTEXT_SETUP : String = Root Container isn't defined to setup Context !
[static]
GameError
  E_CONTEXT_SETUP_FALSE : String = Call setup method first !
[static]
GameError
  E_CONTEXT_SETUP_TRUE : String = Context is already Setup !
[static]
GameError
  E_CORE_DISPLAYGAME : String = Class must extends DisplayGame !
[static]
GameError
  E_CORE_DISPLAYVIEW : String = Class must extends DisplayView !
[static]
GameError
  E_CORE_DISPLAYVIEWGROUP : String = Class must extends DisplayViewGroup !
[static]
GameError
  E_CORE_GLOBALLOADER : String = Class must extends GlobalLoader !
[static]
GameError
  E_DIRECTINPUTENGINE_CREATE : String = DirectInputEngine is singleton ! Use static method to get it !
[static]
GameError
  E_EMPTY_MAP : String = Navigation map cannot be empty !
[static]
GameError
  E_ENGINEMANAGER_CREATE : String = EngineManager is singleton ! Use static method to get it !
[static]
GameError
  E_ENGINEOBJECTMANAGER_CREATE : String = EngineObjectManager is singleton ! Use static method to get it !
[static]
GameError
  E_EXISTING_KEY : String = already exist in navigation map !
[static]
GameError
  E_FILE_FORMAT : String = Can't load asset because of invalid format !
[static]
GameError
  E_GAMEENGINE_CREATE : String = GameEngine is singleton ! Use static method to get it !
[static]
GameError
  E_MULTITHREADPROXY_CREATE : String = MultiThreadProxy is singleton ! Use static method to get it !
[static]
GameError
  E_NAVIGATIONSYSTEM_CREATE : String = NavigationSystem is singleton ! Use static method to get it !
[static]
GameError
  E_NULL_CORE_NAME : String = Name of AbstractEngineObject cannot be null !
[static]
GameError
  E_NULL_CURRENTOBJECT : String = Current object cannot be null !
[static]
GameError
  E_RENDERENGINE_CREATE : String = RenderEngine is singleton ! Use static method to get it !
[static]
GameError
  ERROR_ID : int = 10000
[static]
GameError
  E_SCOREENGINE_CREATE : String = ScoreEngine is singleton ! Use static method to get it !
[static]
GameError
  E_SFX_DISPOSE_MASTER : String = Can't dispose master channel !
[static]
GameError
  E_SFXENGINE_CREATE : String = SFXEngine is singleton ! Use static method to get it !
[static]
GameError
  E_SFX_OVERFLOW : String = Channel index is out of bounds !
[static]
GameError
  E_SHORE_CREATE : String = Shore is singleton ! Use static method to get it !
[static]
GameError
Constructor Detail
GameError()Constructor
public function GameError(message:String, id:int = 0)

Throw a GameError.

Parameters
message:String
 
id:int (default = 0)
Constant Detail
E_ASSETSLOADER_CREATEConstant
public static const E_ASSETSLOADER_CREATE:String = AssetsLoader is singleton ! Use static method to get it !

E_ASSETSLOADER_EMPTYConstant 
public static const E_ASSETSLOADER_EMPTY:String = Can't load files with empty stack !

E_ASSETSLOADER_ONLOADConstant 
public static const E_ASSETSLOADER_ONLOAD:String = AssetsLoader is already on load !

E_ASSETSLOADER_UNLOADConstant 
public static const E_ASSETSLOADER_UNLOAD:String = AssetsLoader isn't on load !

E_CONTEXT_DESTROYConstant 
public static const E_CONTEXT_DESTROY:String = Root Container isn't defined to destroy Context !

E_CONTEXT_RESETConstant 
public static const E_CONTEXT_RESET:String = Root Container isn't defined to reset Context !

E_CONTEXT_SETUPConstant 
public static const E_CONTEXT_SETUP:String = Root Container isn't defined to setup Context !

E_CONTEXT_SETUP_FALSEConstant 
public static const E_CONTEXT_SETUP_FALSE:String = Call setup method first !

E_CONTEXT_SETUP_TRUEConstant 
public static const E_CONTEXT_SETUP_TRUE:String = Context is already Setup !

E_CORE_DISPLAYGAMEConstant 
public static const E_CORE_DISPLAYGAME:String = Class must extends DisplayGame !

E_CORE_DISPLAYVIEWConstant 
public static const E_CORE_DISPLAYVIEW:String = Class must extends DisplayView !

E_CORE_DISPLAYVIEWGROUPConstant 
public static const E_CORE_DISPLAYVIEWGROUP:String = Class must extends DisplayViewGroup !

E_CORE_GLOBALLOADERConstant 
public static const E_CORE_GLOBALLOADER:String = Class must extends GlobalLoader !

E_DIRECTINPUTENGINE_CREATEConstant 
public static const E_DIRECTINPUTENGINE_CREATE:String = DirectInputEngine is singleton ! Use static method to get it !

E_EMPTY_MAPConstant 
public static const E_EMPTY_MAP:String = Navigation map cannot be empty !

E_ENGINEMANAGER_CREATEConstant 
public static const E_ENGINEMANAGER_CREATE:String = EngineManager is singleton ! Use static method to get it !

E_ENGINEOBJECTMANAGER_CREATEConstant 
public static const E_ENGINEOBJECTMANAGER_CREATE:String = EngineObjectManager is singleton ! Use static method to get it !

E_EXISTING_KEYConstant 
public static const E_EXISTING_KEY:String = already exist in navigation map !

E_FILE_FORMATConstant 
public static const E_FILE_FORMAT:String = Can't load asset because of invalid format !

E_GAMEENGINE_CREATEConstant 
public static const E_GAMEENGINE_CREATE:String = GameEngine is singleton ! Use static method to get it !

E_MULTITHREADPROXY_CREATEConstant 
public static const E_MULTITHREADPROXY_CREATE:String = MultiThreadProxy is singleton ! Use static method to get it !

E_NAVIGATIONSYSTEM_CREATEConstant 
public static const E_NAVIGATIONSYSTEM_CREATE:String = NavigationSystem is singleton ! Use static method to get it !

E_NULL_CORE_NAMEConstant 
public static const E_NULL_CORE_NAME:String = Name of AbstractEngineObject cannot be null !

E_NULL_CURRENTOBJECTConstant 
public static const E_NULL_CURRENTOBJECT:String = Current object cannot be null !

E_RENDERENGINE_CREATEConstant 
public static const E_RENDERENGINE_CREATE:String = RenderEngine is singleton ! Use static method to get it !

E_SCOREENGINE_CREATEConstant 
public static const E_SCOREENGINE_CREATE:String = ScoreEngine is singleton ! Use static method to get it !

E_SFX_DISPOSE_MASTERConstant 
public static const E_SFX_DISPOSE_MASTER:String = Can't dispose master channel !

E_SFX_OVERFLOWConstant 
public static const E_SFX_OVERFLOW:String = Channel index is out of bounds !

E_SFXENGINE_CREATEConstant 
public static const E_SFXENGINE_CREATE:String = SFXEngine is singleton ! Use static method to get it !

E_SHORE_CREATEConstant 
public static const E_SHORE_CREATE:String = Shore is singleton ! Use static method to get it !

ERROR_IDConstant 
public static const ERROR_ID:int = 10000