| Package | artcustomer.maxima.engine.inputs.controls |
| Class | public class AbstractGameControl |
| Inheritance | AbstractGameControl Object |
| Implements | IGameControl |
| Subclasses | GamepadControl, KeyboardControl, MouseControl, TouchScreenControl |
| Property | Defined By | ||
|---|---|---|---|
| _action : String | AbstractGameControl | ||
| _inputCode : String | AbstractGameControl | ||
| _type : String | AbstractGameControl | ||
| Method | Defined By | ||
|---|---|---|---|
Constructor
| AbstractGameControl | ||
destroy():void
Destructor
| AbstractGameControl | ||
toString():String
Get String format of object. | AbstractGameControl | ||
| _action | property |
protected var _action:String| _inputCode | property |
protected var _inputCode:String| _type | property |
protected var _type:String| AbstractGameControl | () | Constructor |
public function AbstractGameControl()Constructor
| destroy | () | method |
public function destroy():voidDestructor
| toString | () | method |
public function toString():StringGet String format of object.
ReturnsString —
|